STEAM Curriculum Software
Lesson Plans and Projects
Curricula created for teachers, by teachers.
STEM Fuse lessons are designed to promote the idea of independent problem solvers. The approach is more than providing content; it’s a way of thinking and doing. Additionally, the lesson presentations and the challenges are created to help students examine what is happening in the world around them while meeting state standards for education.
Students can learn from twenty STEM lessons in the following subjects: social studies, English language arts, health, technology, science, math, engineering, art/digital art, music, business, and family and consumer science. All twenty topics have a 3D printing lesson that reinforces the topic. There is also a teacher’s guide, 3D presentation for each topic and teacher resources for each topic.
STEM lessons for:
- Social Studies
- English/Language Arts
- Advance motion control
STEM Fuse includes:
- Teacher’s guide
- Lesson presentation
- Coding presentation
- 3D project presentation
- Teacher resources
Complete 3D solutions
With Makers Empire, students learn how to identify needs and opportunities and then create, prototype, test and refine designs of solutions using 3D printing.
Teachers love the differentiated learning model of Makers Empire as it lets each student individualize their experience, go deeper in their learning and achieve success.
Maker’s Empire includes:
- Lesson plans
- Professional Development
- Easy class management
- Built-in assessment
- 24/7 support
Gamify your classroom.
Minecraft Education Edition is a downloadable open-world video game that provides an engaging environment for students to work on mathematics and visual arts objectives. On the community site teachers will find existing lesson plans on pixel art, grid paper to plan student work, and even a Minecraft world set up as a blank canvas for students to engage in creative expression.
Get the same Minecraft experience many students enjoy already, but with some additional capabilities that enable them to collaborate in the classroom, as well as support for educators to deliver learning activities within the game.
Designed so that students can work in teams to solve problems or as a whole class to master challenges within the game. Engaging in collaborative work teams that foster cooperation in the classroom helps prepare students for their futures.
People learn naturally through a combination of observation, trial and error, and play-based practice. An open learning environment like Minecraft Education allows students the freedom to experiment and challenge themselves.
Tangible Learning Outcomes
To create a fully inclusive classroom, educators are challenged to create learning activities that cater to all types of learners and are able to map projects and activities directly to specific learning outcomes and curriculum standards.
Minecraft for Education includes:
- License- Office 365 Education
- OS- Windows 10 or macOS
- Connection- Internet access required
- Peripherals- Mouse & headphones